Game Mechanics Atlas
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Loot & Items
19 mechanics
Accessories
Affixes/modifiers
Armor types
Collectibles
Consumables
Enchanting
Equipment slots
Key items
Loot tables/tiers
Procedural item generation
Quest items
Random loot drops
Rarity systems (common→legendary)
Scrapping/salvage
Set bonuses
Sockets/gems
Unique/named items
Upgrading/leveling items
Weapon types